What strengths and weaknesses did Sony have when it entered the video game market in 1995? What strengths and weaknesses did Microsoft have when it entered the video game market in 2001?

Crafting a Deployment Strategy

1. What factors do you think enabled Sega to break Nintendo’s near monopoly of the U.S. video game console market in the late 1980s?
2. Why did Nintendo choose not to make its early video game consoles back
ward compatible? What were the advantages and disadvantages of this
strategy?

3. What strengths and weaknesses did Sony have when it entered the video
game market in 1995? What strengths and weaknesses did Microsoft have

when it entered the video game market in 2001?

4. In what ways did Nintendo’s Wii break with the norms of competition in the
video game industry? How defensible was its position?
5. Comparing the deployment strategies used by the firms in each of the

generations, can you identify any timing, licensing, pricing, marketing, or

distribution strategies that appear to have influenced firms’ success and fail
ure in the video game industry?