What design features support the way it tells its story? Is it clear what is happening in the game? What role does interactivity play in the way the game structures the story?

Describe the story or narrative of the game, if any. Discuss the specific storytelling elements used to convey the story.

Guiding questions: What is the game “about”? What kind of story is the game trying to tell?

What design features support the way it tells its story? Is it clear what is happening in the game? What role does interactivity play in the way the game structures the story?