To what extent does our immersion in virtual worlds allow us to embody or inhabit new forms of selfhood and identity?

To what extent does our immersion in virtual worlds allow us to embody or inhabit new forms of selfhood and identity?

Sources

When Atoms Meet Bits: Social Media, the Mobile Web and Augmented Revolution in Future Internet

Article by Nathan Jurgenson 23/01/2012

Real, Digital, and (Neo)Material: Thinking Digital Dualism through Media Archaeology in Pulse

Article by Eva Zekany 2013

`The presentation of self in the online world’: Goffman and the study of online identities

Alone together: why we expect more from technology and less from each other

Coming of Age in Second Life: An Anthropologist Explores the Virtually Human

Oversharing: presentations of self in the Internet age

Communities of play: emergent cultures in multiplayer games and virtual worlds

Online a lot of the time: ritual, fetish, sign

Identity problems in the Facebook era

Communities in cyberspace